Copy of the wiki page - see https://github.com/cyklo/Bukkit-OtherDrops/wiki/ for latest version... Material and Creature Values The values which you can specify for your BLOCK:, tool: and drop: fields are given below, and sorted into categories. Note that these values are a superset of those values given in the Material Enum built in to bukkit. New values will automatically work. OtherDrops custom values Special Values - Block * PLAYER - set what drops what a player is killed, can also use PLAYER@name * PLAYERGROUP@name - set what drops what a player within the named permission group is killed Special Values - Tool * ANY / ALL - used in the tool: slot, allows any weapon to be used. * NOTHING - shorthand for AIR. When used as a tool, represents an empty hand * DYE - shorthand for INK_SACK Special Values - Drop * NOTHING - shorthand for AIR. Prevents the default drop from ever occurring * DEFAULT - allows the default drop to occur along with whatever else drops. * MONEY - give (or take) money as per amount in quantity: parameter. * DYE - shorthand for INK_SACK * CONTENTS - used in the drop: slot, drops the contents of the block (for e.g. furnaces) * DENY - for block break only, denies the block from breaking at all, other drops may still occur * NODROP - for PLAYER only, default for a player is to drop default inventory, use this if you want killed players to drop no inventory items Collective names (used for `BLOCK:` or `tool:`) * ANY_FURNACE - FURNACE or BURNING_FURNACE * ANY_SIGN - SIGN_POST or WALL_SIGN or SIGN * ANY_REDSTONE_ORE - REDSTONE_ORE or GLOWING_REDSTONE_ORE * ANY_REDSTONE_TORCH - REDSTONE_TORCH_OFF or REDSTONE_TORCH_ON * ANY_DIODE_BLOCK - DIODE_BLOCK_OFF or DIODE_BLOCK_ON * ANY_SPADE - WOOD_SPADE or STONE_SPADE or GOLD_SPADE or IRON_SPADE or DIAMOND_SPADE * ANY_AXE - WOOD_AXE or STONE_AXE or GOLD_AXE or IRON_AXE or DIAMOND_AXE * ANY_HOE - WOOD_HOE or STONE_HOE or GOLD_HOE or IRON_HOE or DIAMOND_HOE * ANY_PICKAXE - WOOD_PICKAXE or STONE_PICKAXE or GOLD_PICKAXE or IRON_PICKAXE or DIAMOND_PICKAXE * ANY_SWORD - WOOD_SWORD or STONE_SWORD or GOLD_SWORD or IRON_SWORD or DIAMOND_SWORD * ANY_HELMET - LEATHER_HELMET or CHAINMAIL_HELMET or GOLD_HELMET or IRON_HELMET or DIAMOND_HELMET * ANY_CHESTPLATE - LEATHER_CHESTPLATE or CHAINMAIL_CHESTPLATE or GOLD_CHESTPLATE or IRON_CHESTPLATE or DIAMOND_CHESTPLATE * ANY_LEGGINGS - LEATHER_LEGGINGS or CHAINMAIL_LEGGINGS or GOLD_LEGGINGS or IRON_LEGGINGS or DIAMOND_LEGGINGS * ANY_BOOTS - LEATHER_BOOTS or CHAINMAIL_BOOTS or GOLD_BOOTS or IRON_BOOTS or DIAMOND_BOOTS Damages (can be used as tools against creatures) * DAMAGE_FIRE - death by fire or lava * DAMAGE_ENTITY_ATTACK - killed by an entity (for specific entities, use a CREATURE value) * DAMAGE_BLOCK_EXPLOSION - killed by TNT or other exploding block * DAMAGE_ENTITY_EXPLOSION - killed by a creeper or other exploding entity * DAMAGE_CONTACT - killed by touching a block, such as a cactus * DAMAGE_DROWNING - blub blub blub * DAMAGE_FALL - AAAAAAAAAAAaaaaaaaaaaaaaa........ * DAMAGE_SUFFOCATION - mmphmmmphmmph. Built-in values Blocks Blocks (cont) 1.8 Blocks AIR BED_BLOCK BEDROCK BOOKSHELF BRICK BROWN_MUSHROOM BURNING_FURNACE CACTUS CAKE_BLOCK CHEST CLAY COAL_ORE COBBLESTONE COBBLESTONE_STAIRS CROPS DEAD_BUSH DETECTOR_RAIL DIAMOND_BLOCK DIAMOND_ORE DIODE_BLOCK_OFF DIODE_BLOCK_ON DIRT DISPENSER DOUBLE_STEP FENCE FIRE FURNACE GLASS GLOWING_REDSTONE_ORE GLOWSTONE GOLD_BLOCK GOLD_ORE GRASS GRAVEL ICE IRON_BLOCK IRON_DOOR_BLOCK IRON_ORE JACK_O_LANTERN JUKEBOX LADDER LAPIS_BLOCK LAPIS_ORE LAVA LEAVES LEVER LOCKED_CHEST LOG LONG_GRASS MOB_SPAWNER MOSSY_COBBLESTONE NETHERRACK NOTE_BLOCK OBSIDIAN PISTON_BASE PISTON_STICKY_BASE PORTAL POWERED_RAIL PUMPKIN RAILS RED_MUSHROOM RED_ROSE REDSTONE_ORE REDSTONE_TORCH_OFF REDSTONE_TORCH_ON REDSTONE_WIRE SAND SANDSTONE SAPLING SIGN_POST SNOW SNOW_BLOCK SOIL SOUL_SAND SPONGE STATIONARY_LAVA STATIONARY_WATER STEP STONE STONE_BUTTON STONE_PLATE SUGAR_CANE_BLOCK TNT TORCH TRAP_DOOR WALL_SIGN WATER WEB WOOD WOOD_PLATE WOOD_STAIRS WOODEN_DOOR WOOL WORKBENCH YELLOW_FLOWER 1.8 Blocks BRICK_STAIRS FENCE_GATE HUGE_MUSHROOM_1 HUGE_MUSHROOM_2 IRON_FENCE MELON_BLOCK MELON_STEM PISTON_EXTENSION PISTON_MOVING_PIECE PUMPKIN_STEM SMOOTH_BRICK SMOOTH_STAIRS THIN_GLASS VINE Items and tools APPLE ARROW BED BOAT BONE BOOK BOW BOWL BREAD BUCKET CAKE CHAINMAIL_BOOTS CHAINMAIL_CHESTPLATE CHAINMAIL_HELMET CHAINMAIL_LEGGINGS CLAY_BALL CLAY_BRICK COAL COMPASS COOKED_FISH COOKIE DIAMOND DIAMOND_AXE DIAMOND_BOOTS DIAMOND_CHESTPLATE DIAMOND_HELMET DIAMOND_HOE DIAMOND_LEGGINGS DIAMOND_PICKAXE DIAMOND_SPADE DIAMOND_SWORD DIODE EGG FEATHER FISHING_ROD FLINT FLINT_AND_STEEL GLOWSTONE_DUST GOLD_AXE GOLD_BOOTS GOLD_CHESTPLATE GOLD_HELMET GOLD_HOE GOLD_INGOT GOLD_LEGGINGS GOLD_PICKAXE GOLD_RECORD GOLD_SPADE GOLD_SWORD GOLDEN_APPLE GREEN_RECORD GRILLED_PORK INK_SACK IRON_AXE IRON_BOOTS IRON_CHESTPLATE IRON_DOOR IRON_HELMET IRON_HOE IRON_INGOT IRON_LEGGINGS IRON_PICKAXE IRON_SPADE IRON_SWORD LAVA_BUCKET LEATHER LEATHER_BOOTS LEATHER_CHESTPLATE LEATHER_HELMET LEATHER_LEGGINGS MAP MILK_BUCKET MINECART MUSHROOM_SOUP PAINTING PAPER PORK POWERED_MINECART RAW_FISH REDSTONE SADDLE SEEDS SHEARS SIGN SLIME_BALL SNOW_BALL STICK STONE_AXE STONE_HOE STONE_PICKAXE STONE_SPADE STONE_SWORD STORAGE_MINECART STRING SUGAR SUGAR_CANE SULPHUR WATCH WATER_BUCKET WHEAT WOOD_AXE WOOD_DOOR WOOD_HOE WOOD_PICKAXE WOOD_SPADE WOOD_SWORD 1.8 Items COOKED_BEEF COOKED_CHICKEN ENDER_PEARL MELON MELON_SEEDS MONSTER_EGGS PUMPKIN_SEEDS RAW_BEEF RAW_CHICKEN ROTTEN_FLESH Creatures * CHICKEN * COW * CREEPER * (note: can use @UNPOWERED, @POWERED) * GHAST * GIANT * MONSTER * PIG * (note: can use @UNSADDLED, @SADDLED) * PIG_ZOMBIE * SHEEP * SKELETON * SLIME * (note: can use @TINY/SMALL/BIG/HUGE/[or use a number from 1 to 32]) * SPIDER * SQUID * WOLF * (note: can use @TAME, @NEUTRAL, @ANGRY) * ZOMBIE